Infernalist (Witch)
Altered Flesh
20% of Cold Damage taken as Fire Damage
20% of Lightning Damage taken as Fire Damage
20% of Physical Damage taken as Chaos Damage
Beidat's Gaze
+1 to Maximum Mana per 6 Maximum Life
Reserves 25% of Life
Beidat's Hand
+1 to Maximum Energy Shield per 8 Maximum Life
Reserves 25% of Life
Beidat's Will
+1 to Maximum Spirit per 25 Maximum Life
Reserves 25% of Life
Bringer of Flame
All Damage from you and Allies in your Presence
contributes to Flammability and Ignite Magnitudes
Demonic Possession
Grinning Immolation
Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
50% more Critical Damage Bonus
Loyal Hellhound
Mastered Darkness
Demonflame has no maximum
Pyromantic Pact
Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
Maximum Mana is replaced by twice as much Maximum Infernal Flame
Gain Infernal Flame instead of spending Mana for Skill costs
Lose all Infernal Flame on reaching maximum Infernal Flame
25% of Infernal Flame lost per second if none was gained in the past 2 seconds
Seething Body
Elemental Archon does not expire while on High Infernal Flame
Gain Elemental Archon when you cast a Spell while on High Infernal Flame
Lose Elemental Archon on reaching maximum Infernal Flame