Zenith II
Support
Spell
Tier: 3
Level: (1—20)
Requires: Level (1—90), (4—157) Int
Supported Skills have 25% increased Mana Cost Efficiency
Supported Spells deal 30% more Damage while you are above 90% of your Maximum Mana
Recommended For 11

Skills that recommend this support gem.

Abyssal Pact
Abyssal Pact
Spell · Minion, AoE, Physical, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—42) to (3—77) Physical Damage
Sacrifices (1—20)% of a damageable Minion's maximum life to deal that much Physical damage
Damage radius is 2.5 metres
Bonestorm
Bonestorm
Spell · AoE, Projectile, Physical, Channelling
Requires: Level (1—90), (4—157) Int
Deals (4—116) to (7—175) Physical Damage
200% more Impale Magnitude
Impale on Spell Hit
Modifiers to cast speed also affect this skill's cost
Can fire up to 20 Projectiles
Deals (3—89) to (5—134) Physical Damage
200% more Impale Magnitude
Impale on Spell Hit
Modifiers to cast speed also affect this skill's cost
Explosion radius is 0.5 metres
40% more Area of Effect per Power Charge Consumed
+0.7 metres to explosion radius if a Power Charge was Consumed
Essence Drain
Essence Drain
Spell · Projectile, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (5—138) to (9—257) Chaos Damage
Deals (9.2—443.5) Chaos damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff duration is 4 seconds
Flame Wall
Flame Wall
Spell · AoE, Fire, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Wall deals (1.8—59.6) Fire Damage per second
Wall duration is (4.5—6.4) seconds
Ignites as though dealing (5—181) to (8—271) Fire damage
Wall length is (5—6.9) metres
Projectiles which pass through the wall deal (2—27) to (3—41) Added Fire Damage
Projectiles which pass through the Infused wall deal (1—3) to (4—65) Added Lightning Damage
Wall length is (5—6.9) metres
Ignites as though dealing (5—181) to (8—271) Fire damage
Wall length is (5—6.9) metres
Frost Darts
Frost Darts
Spell · AoE, Projectile, Cold, Payoff, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (2—45) to (3—68) Cold Damage
Cannot cause Freeze buildup or inflict Chill
Fires 3 Projectiles
Deals (2—66) to (4—98) Cold Damage
Cannot cause Freeze buildup or inflict Chill
Explosion radius is 1.8 metres
Each explosion creates 3 Ice Chunks
Deals (2—53) to (3—80) Cold Damage
Cannot cause Freeze buildup or inflict Chill
Number of Projectiles cannot be modified
Impact radius is 0.8 metres
Each dart creates 2 ice chunks
Frostflame Nova
Frostflame Nova
Spell · AoE, Cold, Fire, Nova, Repeatable
Requires: Level (1—90)
Wave radius is 3.5 metres
Deals (2—81) to (3—122) Cold Damage
10% more Freeze Buildup for each 1% of enemy's Ailment Threshold dealt by the affected Ignite per second
Hits enemies every 0.5 seconds until affected Ignite expires
His Scattering Calamity
His Scattering Calamity
Spell · AoE, Projectile, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (11—325) to (16—488) Lightning Damage
Chains (3—4) times
Duration between launching Wellsprites is 1.2 seconds
Hover duration is 0.7 seconds
Can accumulate up to (8—10) Wellsprites Modifiers to number of Projectiles instead apply to number of Wellsprites accumulated
10% more Damage for each previous Wellsprite fired in sequence
Deals (11—325) to (16—488) Lightning Damage
10% more Damage for each previous Ember fired in sequence
Explosion radius is 1.4 metres
Orb of Storms
Orb of Storms
Spell · AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—14) to (8—260) Lightning Damage
Chains (3—5) times
Fires a bolt every 4 seconds, and when you cast a Spell near the Orb
Orb radius is 3.6 metres
Orb duration is 12 seconds
Limit 1 Orb of Storms
Orb expires after firing 6 bolts
Spark
Spark
Spell · Projectile, Trigger, Lightning, Cold, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—11) to (10—216) Lightning Damage
Fires (4—9) Projectiles
Deals (7—207) to (11—310) Cold Damage
Deals (1—13) to (10—245) Lightning Damage
Fires (12—16) Projectiles
Fires Projectiles in a circle
The Stars Answer
The Stars Answer
Spell · Buff, AoE, Trigger, Physical, Cold, Duration
Requires: Level (1—90)
Cannot be cast if you have less than 10000 Mana Cannot be cast if already active
Targeting radius is 8 metres
Triggers Starfall every 0.3 seconds, targeting enemies if able
50% increased Starfall Trigger frequency per enemy in radius after the first, up to a maximum of 200%
Starfall creates a large star every 15 times Triggered
Starfall cannot cannot target the same enemy with large stars more than once every 2 seconds
Valako's Charge
Valako's Charge
Spell · AoE, Trigger, Lightning, Chaining
Requires: Level (1—90)
Triggers after you take a total of (17—628) Lightning Hit Damage
Can target Enemies within 3 metres
Deals (3—102) to (65—1942) Lightning Damage
Chains (4—5) times
Lightning damage from this skill Contributes to Electrocution Buildup
Cannot Shock