Supercritical
Support
Tier: 3
Level: (1—20)
Requires: Level (1—90), (4—157) Int
Supported Skills have 100% increased Critical Damage Bonus
Supported Skills have 20% less Critical Hit chance
Recommended For 5

Skills that recommend this support gem.

Archon of Chayula
Archon of Chayula
Buff · Attack, AoE, Trigger, Physical, Chaos, Duration, Conditional, Storm
Requires: Level (1—90)
Requires 100 Glory to use
Generates 100% of Monster Power as Glory for this Skill on dealing Chaos Hit damage to an enemy or inflicting a Chaos damage over time Debuff on an enemy
Grants 20% more Physical and Chaos damage
Grants 25% chance to Wither enemies for 4 seconds on Hit
Trigger Chayula's Will every 3 seconds
His Foul Emergence
His Foul Emergence
Spell · AoE, Physical, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (12—425) to (19—638) Physical Damage
Deals (22—744) to (40—1381) Chaos Damage
Withered lasts 10 seconds
+1 second to Total Cast Time
Emergence radius is 2.8 metres
Withering Ground duration is 8 seconds
His Scattering Calamity
His Scattering Calamity
Spell · AoE, Projectile, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (11—325) to (16—488) Lightning Damage
Chains (3—4) times
Duration between launching Wellsprites is 1.2 seconds
Hover duration is 0.7 seconds
Can accumulate up to (8—10) Wellsprites Modifiers to number of Projectiles instead apply to number of Wellsprites accumulated
10% more Damage for each previous Wellsprite fired in sequence
Deals (11—325) to (16—488) Lightning Damage
10% more Damage for each previous Ember fired in sequence
Explosion radius is 1.4 metres
Kelari's Malediction
Kelari's Malediction
Minion · Persistent, Command, Duration
Requires: Level (1—90)
(1.5—0.9) second duration between Corpse consumptions
Maximum (4—8) Corpse Beetles
Summons 2 Beetles per Corpse consumed
Shattering Spite
Shattering Spite
Attack · AoE, Physical, Lightning, Fire
Requires: Level (1—90)
Converts 40% of Physical damage to Fire damage
Converts 40% of Physical damage to Lightning damage
+0.35 seconds to Total Attack Time
50% less Magnitude of Damaging Ailments inflicted
Cannot inflict Bloodstone Lances
Life Leech recovers based on this Skill's Elemental damage as well as Physical damage
Explosion radius is 1.5 metres
Explosions deal 20% more Damage per Bloodstone Lance
Explosions with at least 5 Bloodstone Lances have 5% increased Area of Effect per Bloodstone Lance
Leech 10% of Physical Attack Damage as Life from Explosions with at least 10 Bloodstone Lances
Bloodstone Lances are shattered based on 200% of your Presence area