Steadfast II
Support
Channelling
Tier: 3
Level: (1—20)
Requires: Level (1—90), (4—157) Str
You have 100% more Ailment Threshold while Channelling Supported Skills
You have 50% more Stun Threshold while Channelling Supported Skills
Recommended For 11

Skills that recommend this support gem.

Detonating Arrow
Detonating Arrow
Attack · AoE, Projectile, Fire, Channelling, Detonator, Staged, Repeatable
Requires: Level (1—90), (4—157) Dex
Modifers to Attack speed also affect this skill's cost
Gain 120% of Damage as extra Fire Damage per Stage Maximum 4 Stages
Modifers to Attack speed also affect this skill's cost
Explosion radius is 2.4 metres
Gathering Storm
Gathering Storm
Attack · AoE, Melee, Lightning, Duration, Channelling, Travel
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Converts 20% of Physical damage to Lightning damage
+0.8 seconds to Total Attack Time
+1 metres to Melee Strike Range
Converts 70% of Physical damage to Lightning damage
+1 metres to Melee Strike Range
Converts 100% of Physical damage to Lightning damage
Shockwave radius is 2.2 metres
Converts 100% of Physical damage to Lightning damage
Shockwave radius is 3.2 metres Shocked Ground radius is 3.2 metres
Hollow Form
Hollow Form
Spirit · Attack, Melee, Sustained, Channelling, Meta
Requires: Level (1—90)
Images can be created within 6 metre radius of you
Creating an Image spends 80% of Socketed Skill's Cost
Consumes a Power Charge to create 2 additional Images
Incinerate
Incinerate
Spell · AoE, Sustained, Fire, Duration, Channelling
Requires: Level (1—90), (4—157) Int
Cone length is 5.8 metres
Ignites from a single use of this Skill Compound if not from Ignited Ground
Deals (1.7—57.5) Fire Damage per second
Gains (7—2) milliseconds of fuel per Mana spent
Can store up to 5 seconds of fuel
Ignites as though dealing (2—83) to (4—124) Fire damage, every 0.075 seconds
Ignited Ground duration is 8 seconds
Ignites as though dealing (26—912) to (40—1367) Fire damage
Meditate
Meditate
Spell · Channelling
Requires: Level (1—90)
(24—100)% more Energy Shield Recharge Rate
Parry
Parry
Attack · Melee, Physical, Duration, Channelling
Requires: Level (1—90)
Can't be Evaded
400% more Stun buildup
Can Block Damage from enemies within 1 metre
Can Block Projectile Damage from enemies within 1.5 metres
Parried Debuff makes targets take 50% more Attack Damage
Parried Debuff duration is 2 seconds
3 to 4 Added Physical Damage per 5 Evasion Rating on Buckler
Resonating Shield
Resonating Shield
Attack · AoE, Melee, Sustained, Physical, Channelling
Requires: Level (1—90), (4—157) Str
Hits Break (2—1537) Armour
(4—103) to (6—155) Base Off Hand Physical Damage
5 to 7 Added Physical Damage per 15 Armour on Shield
Modifers to Attack speed also affect this skill's cost
Cannot be Empowered by Warcries
Shockwave radius is 2.3 metres
Runic Reprieve
Runic Reprieve
Channel · Spell, Channelling
Requires: Level (1—90)
(5—100)% increased Stun Threshold while using Skill
You take (25—21)% of damage from Blocked Hits
Lose Runic Ward on Block equal to the damage you took from that Hit
Requires at least 20% of maximum Runic Ward to be able to use this Skill
Runic Tempering
Runic Tempering
Channel · Channelling
Requires: Level (1—90)
Backlash radius is 1.9 metres
Can backlash once every 0.4 seconds
You take 10% less Damage from Hits while you have Runic Plates
A Runic Plate is lost for every 5 backlashes
Maximum 4 Runic Plates
Shield Charge
Shield Charge
Attack · AoE, Melee, Physical, Channelling, Travel
Requires: Level (1—90), (4—157) Str
(3—85) to (5—128) Base Off Hand Physical Damage
3 to 5 Added Physical Damage per 15 Armour on Shield
Deals up to an additional +100% more Damage, based on the distance travelled
Run speed is affected by movement speed modifiers instead of Attack speed modifiers
Impact radius is 2.4 metres
(3—85) to (5—128) Base Off Hand Physical Damage
Knocks Back Enemies
6 to 8 Added Physical Damage per 15 Armour on Shield
50% more Stun buildup
Deals up to an additional +100% more Damage, based on the distance travelled
Run speed is affected by movement speed modifiers instead of Attack speed modifiers
Impact radius is 2.4 metres
Snipe
Snipe
Attack · AoE, Projectile, Cold, Channelling, Payoff, Repeatable
Requires: Level (1—90), (4—157) Dex
Modifers to Attack speed also affect this skill's cost
Explosion radius is 2.5 metres
(31—50)% more damage with Hits for explosions originating from a Unique enemy
Converts 100% of Physical damage to Cold damage
Explosion radius is 3 metres