Salvo
Support
Attack, Projectile
Tier: 3
Level: (1—20)
Requires: Level (1—90), (4—157) Dex
Supported Skills have a maximum of 6 Seals
Supported Skills gain a Seal every 1 second
Projectiles from Supported Skills are fired in random directions
Supported Skills fire 1 additional Projectile per Seal broken
Recommended For 8

Skills that recommend this support gem.

Electrocuting Arrow
Electrocuting Arrow
Attack · AoE, Projectile, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Cannot Pierce
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Arrow duration is 25 seconds
Gas Arrow
Gas Arrow
Attack · AoE, Projectile, Fire, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Impact radius is 1.8 metres
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains +20% more Radius per second, up to a maximum of +80%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds
Converts 100% of Physical damage to Fire damage
Impact radius is 1.8 metres
Glacial Lance
Glacial Lance
Attack · AoE, Projectile, Cold, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Cold damage
(100—157)% more Magnitude of Chill inflicted
Number of Projectiles cannot be modified
(100—157)% more Freeze Buildup
Pierces all Targets
Chilling radius is 1.2 metres
Frenzy-Charged fragment duration is 1 second
Fragment duration is 6 seconds
Projectiles cannot Fork
Projectiles cannot Split
Converts 100% of Physical damage to Cold damage
(150—207)% more Magnitude of Chill inflicted
(150—207)% more Freeze Buildup
Explosion length is 2.6 metres
Ice Shot
Ice Shot
Attack · Projectile, Cold, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Cold damage
50% more Magnitude of Chill inflicted
25% more Freeze Buildup
Converts 100% of Physical damage to Cold damage
Fires (8—11) Projectiles
Lightning Arrow
Lightning Arrow
Attack · AoE, Projectile, Lightning, Chaining, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to (2—4) additional Enemies near the target
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Lightning Spear
Lightning Spear
Attack · AoE, Projectile, Lightning, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Lightning damage
100% more chance to Shock
Spear cannot Pierce, Fork, Chain or Return Modifiers to the number of Projectiles fired only affect the maximum number of lightning bolt Projectiles
Splits towards 3 targets when Consuming a Frenzy Charge
Projectiles can Split from hitting terrain
Projectiles cannot Fork
Converts 100% of Physical damage to Lightning damage
200% more chance to Shock
Fires lightning bolts at targets within 5 metre radius
Fires 5 bolts
Molten Blast
Molten Blast
Attack · AoE, Projectile, Fire
Requires: Level (1—90), (4—157) Str
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Spear Throw
Spear Throw
Attack · AoE, Projectile, Repeatable
Requires: Level (1—90)
Explosion radius is 2 metres