Rapid Casting II
Support
Spell
Tier: 4
Level: (1—20)
Requires: Level (1—90), (4—157) Int
Supported Skills have 20% increased Cast Speed
Recommended For 46

Skills that recommend this support gem.

Abyssal Pact
Abyssal Pact
Spell · Minion, AoE, Physical, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—42) to (3—77) Physical Damage
Sacrifices (1—20)% of a damageable Minion's maximum life to deal that much Physical damage
Damage radius is 2.5 metres
Animus Exchange
Animus Exchange
Spell
Requires: Level (1—90)
Sacrifices up to (25—800) Life
Gain Runic Ward equal to 70% of Sacrificed Life
Arc
Arc
Spell · Projectile, Lightning, Chaining, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—20) to (13—386) Lightning Damage
Chains (5—9) times
Chains 6 additional times when Lightning Infused
200% more damage when Lightning Infused
50% increased Magnitude of Shock inflicted
Bitter Dead
Bitter Dead
Spell · AoE, Cold, Repeatable
Requires: Level (1—90)
Transformation radius is 3.5 metres
Transforms up to 7 Corpses
Core duration is 5 seconds
Deals (9—319) to (14—478) Cold damage
Explosion radius is 2 metres
Chills enemies as though dealing (26—888) to (39—1332) Cold damage
Chills enemies within 1.5 metre radius
Deals (6.5—221.4) Cold damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Rune radius is 1.5 metres
Rune duration is 10 seconds
Bone Blast
Bone Blast
Spell · AoE, Physical, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (5—226) to (8—339) Physical Damage
40% chance to inflict Bleeding on Hit
Ritual radius is 1 metre
Ritual duration is 1 second
Bone Cage
Bone Cage
Spell · AoE, Physical, Duration, Nova, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (10—347) to (15—521) Physical Damage
Hits are Pinning
Pins Enemies as though dealing 50% more Damage
Cage radius is 1.8 metres
Explosion radius is 1 metre
Cage duration is 1.6 seconds
Bonestorm
Bonestorm
Spell · AoE, Projectile, Physical, Channelling
Requires: Level (1—90), (4—157) Int
Deals (4—116) to (7—175) Physical Damage
200% more Impale Magnitude
Impale on Spell Hit
Modifiers to cast speed also affect this skill's cost
Can fire up to 20 Projectiles
Deals (3—89) to (5—134) Physical Damage
200% more Impale Magnitude
Impale on Spell Hit
Modifiers to cast speed also affect this skill's cost
Explosion radius is 0.5 metres
40% more Area of Effect per Power Charge Consumed
+0.7 metres to explosion radius if a Power Charge was Consumed
Chaos Bolt
Chaos Bolt
Projectile · Spell, Chaos, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (5—200) to (9—371) Chaos Damage
Inflicts 3 Withered Debuffs on Hit
Withered lasts 4 seconds
Coiling Bolts
Coiling Bolts
Projectile · Spell, Chaos, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (9—279) to (14—418) Physical Damage
Modifiers to number of Projectiles instead apply to the number of targets Projectile Splits towards
Projectiles Split towards 2 targets
Can Chain from any number of Cursed targets
50% increased Chaining range
Deals (8—244) to (15—453) Chaos Damage
Modifiers to number of Projectiles instead apply to the number of targets Projectile Splits towards
Projectiles Split towards 2 targets
Can Chain from any number of Cursed targets
50% increased Chaining range
Consecrate
Consecrate
Spell · AoE, Duration, Nova
Requires: Level (1—90), (2—79) Str, (2—79) Int
38% increased Effect of Consecrated Ground
Consecrated Ground radius is 2.2 metres
Consecrated Ground duration is 8 seconds
Dark Effigy
Dark Effigy
Totem · Spell, AoE, Projectile, Chaos, Duration
Requires: Level (1—90), (4—157) Int
Totem duration is 8 seconds
Limit 1 Totem
Totem gains +75% to all Elemental Resistances
Totem gains +35% to Chaos Resistance
Despair
Despair
Spell · AoE, Chaos, Duration, Curse, Repeatable
Requires: Level (1—90), (4—157) Int
Curse applies after 1.5 seconds delay
Curse inflicts (-35—-49)% to Chaos Resistance
Curse radius is (1.5—3.1) metres
Curse duration is (6—7.4) seconds
+34 more
Elemental Weakness
Elemental Weakness
Spell · AoE, Lightning, Cold, Fire, Duration, Curse, Repeatable
Requires: Level (1—90), (4—157) Int
Curse applies after 1.5 seconds delay
Curse radius is (1.5—3.1) metres
Curse inflicts (-40—-59)% to Elemental Resistances
Curse duration is (6—7.4) seconds
Entangle
Entangle
Spell · AoE, Sustained, Physical, Duration, Repeatable, Plant
Requires: Level (1—90), (2—79) Str, (2—79) Int
Deals (4—111) to (6—167) Physical Damage
Fissure length is 8 metres
Attaches Vines to enemies within 1.5 metres
Limit (4—8) Fissures
Fissure duration is 8 seconds
Attaches a Vine every 0.1 seconds
Overgrown fissures expire 25% slower
Deals (1—29) to (1—43) Physical Damage
Vines can stretch to a 2 metre length before breaking
Each attached Vine Slows enemy by 15%
Vines remain attached for up to 1 second
Can attach up to 3 Vines to each enemy
Overgrown fissures can attach up to 3 additional Vines
Essence Drain
Essence Drain
Spell · Projectile, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (5—138) to (9—257) Chaos Damage
Deals (9.2—443.5) Chaos damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff duration is 4 seconds
Feast of Flesh
Feast of Flesh
Spell · Buff, AoE, Nova, Repeatable
Requires: Level (1—90), (4—157) Int
Corpse Consumption radius is 4 metres
Consumes up to 5 Corpses
Recover (21—211) Life and (21—211) Mana over 3 seconds per Corpse Consumed
Fireball
Fireball
Spell · AoE, Projectile, Fire, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (8—224) to (12—336) Fire Damage
Deals (8—224) to (12—336) Fire Damage
Explosion radius is 1.7 metres
Deals (8—224) to (12—336) Fire Damage
Number of Projectiles cannot be modified
Inflicts 100% more Flammability Magnitude
Fires 12 Projectiles
Flame Wall
Flame Wall
Spell · AoE, Fire, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Wall deals (1.8—59.6) Fire Damage per second
Wall duration is (4.5—6.4) seconds
Ignites as though dealing (5—181) to (8—271) Fire damage
Wall length is (5—6.9) metres
Projectiles which pass through the wall deal (2—27) to (3—41) Added Fire Damage
Projectiles which pass through the Infused wall deal (1—3) to (4—65) Added Lightning Damage
Wall length is (5—6.9) metres
Ignites as though dealing (5—181) to (8—271) Fire damage
Wall length is (5—6.9) metres
Freezing Shards
Freezing Shards
Projectile · Spell, Cold, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (2—64) to (3—96) Cold Damage
100% more Freeze Buildup
Fires 5 Projectiles
Frost Darts
Frost Darts
Spell · AoE, Projectile, Cold, Payoff, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (2—45) to (3—68) Cold Damage
Cannot cause Freeze buildup or inflict Chill
Fires 3 Projectiles
Deals (2—66) to (4—98) Cold Damage
Cannot cause Freeze buildup or inflict Chill
Explosion radius is 1.8 metres
Each explosion creates 3 Ice Chunks
Deals (2—53) to (3—80) Cold Damage
Cannot cause Freeze buildup or inflict Chill
Number of Projectiles cannot be modified
Impact radius is 0.8 metres
Each dart creates 2 ice chunks
Frost Wall
Frost Wall
Spell · AoE, Cold, Duration
Requires: Level (1—90), (4—157) Int
Deals (7—187) to (11—280) Cold Damage
50% more Magnitude of Chill inflicted
50% more Freeze Buildup
80% less damage if destroyed within 0.5 seconds by something other than you
Explosion radius is 2 metres
Ice Crystal duration is 8 seconds
Ice Crystals have (36—12714) maximum Life
Wall is (2.8—5.6) metres long
Deals (1—23) to (17—444) Lightning Damage
50% more Magnitude of Chill inflicted
Explosion radius is 2.8 metres
Frostbolt
Frostbolt
Spell · AoE, Projectile, Cold, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (5—144) to (8—216) Cold Damage
(100—195)% more Magnitude of Chill inflicted
Pierces all Targets
Deals (9—230) to (13—344) Cold Damage
(100—195)% more Magnitude of Chill inflicted
Explosion radius is 2.4 metres
His Scattering Calamity
His Scattering Calamity
Spell · AoE, Projectile, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (11—325) to (16—488) Lightning Damage
Chains (3—4) times
Duration between launching Wellsprites is 1.2 seconds
Hover duration is 0.7 seconds
Can accumulate up to (8—10) Wellsprites Modifiers to number of Projectiles instead apply to number of Wellsprites accumulated
10% more Damage for each previous Wellsprite fired in sequence
Deals (11—325) to (16—488) Lightning Damage
10% more Damage for each previous Ember fired in sequence
Explosion radius is 1.4 metres
His Vile Intrusion
His Vile Intrusion
Spell · AoE, Physical, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (13—435) to (19—652) Physical Damage
100% increased Impale Magnitude
Explosion radius is 4 metres
Debuff duration is 4 seconds
Inflicts 2 additional Impales
His Winnowing Flame
His Winnowing Flame
Spell · AoE, Trigger, Fire, Payoff
Requires: Level (1—90), (4—157) Int
Deals (14—418) to (21—627) Fire Damage
Culling Strike
Ice Nova
Ice Nova
Spell · AoE, Cold, Duration, Nova, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (6—131) to (8—196) Cold Damage
(100—157)% more Magnitude of Chill inflicted
(100—157)% more Freeze Buildup
Knocks Back Enemies
Nova radius is 3.2 metres
Deals 6 to 8 Cold Damage
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Knocks Back Enemies
Deals (15—448) to (22—672) Cold Damage
(100—157)% more Magnitude of Chill inflicted
(100—157)% more Freeze Buildup
Knocks Back Enemies
Explosion and Chilled Ground radius are 4.8 metres
Chilled Ground duration is 8 seconds
Icestorm
Icestorm
Spell · AoE, Sustained, Cold, Duration, Payoff, Repeatable, Storm
Requires: Level (1—90), (4—157) Int
Deals (3—93) to (5—139) Cold Damage
Impact radius is 0.9 metres
Storm radius is 2.6 metres
Storm duration is 6 seconds
One impact every 0.15 seconds
Improves 1 Bolt per Chill Consumed
Improves 1 Bolt per Power of enemies from which Freeze is Consumed
Limit 3 Icestorms
Can Hit each enemy only once every 0.15 seconds
Deals (19—564) to (28—847) Cold Damage
Impact radius is 1.8 metres
Limit 3 Icestorms
Can Hit each enemy only once every 0.15 seconds
Inevitable Agony
Inevitable Agony
Spell · AoE, Duration, Repeatable
Requires: Level (1—90)
Initial cast radius is (1.5—3.1) metres
Debuff duration is 12 seconds
Debuffed targets lose life equal to 25% of Hit Damage dealt to them while Debuffed when Debuff expires Culls enemies if Debuff reaches Culling Strike Threshold
Lightning Bolt
Lightning Bolt
Spell · AoE, Trigger, Lightning, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (3—30) to (13—565) Lightning Damage
200% more chance to Shock
Lightning Warp
Lightning Warp
Spell · AoE, Lightning, Duration, Remnant, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (2—54) to (30—1032) Lightning Damage
Explosion and Shocked Ground radius are 3 metres
Shocked Ground duration is 8 seconds
Debuff duration is 4 seconds
Mana Drain
Mana Drain
Spell
Requires: Level (1—90), (4—157) Int
Leeches Mana 70% slower
Leeches (30—408) Mana
Moment of Vulnerability
Moment of Vulnerability
Spell · AoE, Nova
Requires: Level (1—90)
Deals (1—30) to (2—46) Physical Damage
Nova radius is 4 metres
10 second delay before enemy can be affected again
(60—98)% of damage dealt to temporal visages is also dealt to the original targets
Power Siphon
Power Siphon
Spell · Physical
Requires: Level (1—90), (4—157) Int
Deals (3—109) to (5—202) Physical Damage
76% chance to grant an additional Power Charge on Cull
Profane Ritual
Profane Ritual
Spell · AoE, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (13.5—652.2) Chaos damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Limit 5 active rituals
Ritual radius is 2.2 metres
Ritual duration is 2 seconds
Reap
Reap
Spell · AoE, Physical, Duration
Requires: Level (1—90), (4—157) Int
Deals (11—400) to (16—599) Physical Damage
Gain (5—188) Life on Culling Strike
Culling Strike
Critical Weakness duration is 6 seconds
Refutation
Refutation
Spell · Buff, Duration, Repeatable
Requires: Level (1—90)
Cooldown does not recover during Buff effect
While the Buff is active, automatically Block from all directions and inflict Parried to Blocked enemies
Buff duration is 4 seconds
50% less Stun Threshold while Buff is active
5% more Stun Threshold while Buff is active per 10 Runic Ward spent
Parried Debuff makes targets take 50% more Attack Damage
Parried Debuff duration is (2—3.9) seconds
Ruzhan, the Blazing Sword
Ruzhan, the Blazing Sword
Minion · Persistent, Command, Fire
Requires: Level (1—90)
Ruzhan deals 10% more damage for each damaging Skill you've used Recently
Attacks with Ruzhan's Zealotry when you use a damaging Skill with a 4 second cooldown, inflicting enemies Struck with Exposure
Skeletal Cleric
Skeletal Cleric
Minion · Persistent
Requires: Level (1—90), (4—157) Int
Skyfall
Skyfall
Spell · Minion, AoE, Physical, Cold, Conditional, Repeatable
Requires: Level (1—90)
Deals (16—553) to (24—829) Physical Damage
Deals (16—553) to (24—829) Cold Damage
Requires (50—270) Glory to use
+1 second to Total Cast Time
Generates 100% of Runic Ward spent as Glory for this Skill
Creates 3 Temporary Minions
Limit 12 Temporary Minions
Impact radius is 3 metres
Deals (16—553) to (24—829) Physical Damage
Deals (16—553) to (24—829) Cold Damage
Requires (50—270) Glory to use
+1 second to Total Cast Time
Generates 100% of Runic Ward spent as Glory for this Skill
Creates 6 Temporary Minions
Limit 12 Temporary Minions
Impact radius is 3 metres
Snap
Snap
Spell · AoE, Lightning, Cold, Fire, Payoff, Remnant, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (14—473) to (21—709) Cold Damage
Enemy explosion radius is 1.6 metres
Frostbolt explosion radius is 3.2 metres
50% more damage with Hits for blasts originating from a Unique enemy
Deals (1—27) to (15—512) Lightning Damage
Enemy explosion radius is 1.6 metres
Deals (6—192) to (8—288) Fire Damage
Enemy explosion radius is 1.6 metres
Time Freeze
Time Freeze
Spell · AoE, Duration
Requires: Level (1—90)
Wave radius is 10 metres
Time Freeze duration is 3 seconds
Affected Enemies have Time Freeze duration halved for each time they've been Time Frozen in the past 30 seconds
Time Snap
Time Snap
Spell
Requires: Level (1—90)
Tornado
Tornado
Spell · AoE, Physical, Duration, Wind, Storm
Requires: Level (1—90), (2—79) Str, (2—79) Int
Deals (3—146.1) Physical damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Tornado radius is 3 metres
Deals (6—292.2) damage per second of each absorbed Elemental Damage type
Tornado duration is 8 seconds
Limit 1 Tornado
Triskelion Cascade
Triskelion Cascade
Spell · Buff, Duration
Requires: Level (1—90)
Maximum Buff duration is 4 seconds
(800—300)% of Empowered Skill's cast time is added to this Skill's cooldown
Empowered Skill has (40—31)% less area of effect
Empowered Skill deals (30—11)% less damage
Untether
Untether
Spell · AoE, Physical, Duration
Requires: Level (1—90), (4—157) Int
Deals (12—601) to (19—902) Physical Damage
Explosion radius is 2.1 metres
Seed duration is 6 seconds
Limit 5 active Seeds
Explodes after enemy is dealt damage equal to 100% of its Ailment Threshold
Vulnerability
Vulnerability
Spell · AoE, Physical, Duration, Curse, Repeatable
Requires: Level (1—90), (4—157) Int
Curse applies after 1.5 seconds delay
Curse radius is (1.5—3.1) metres
Curse inflicts (-16—-19210) to Total Armour
Curse duration is (6—7.4) seconds