Rageforged II
Support
Tier: 5
Level: (1—20)
Requires: Level (1—90), (4—157) Str
Supported Skills have 30% chance to gain the benefits of this Support without spending additional Rage
Supported Skills spend 10 Rage if possible to deal 35% more Damage
Recommended For 6

Skills that recommend this support gem.

Apocalypse
Apocalypse
Spell · Buff, AoE, Trigger, Lightning, Cold, Fire, Duration, Conditional, Storm
Requires: Level (1—90)
Requires 100 Glory to use
Duration of the Apocalypse is 12 seconds
Triggers one of three disasters every 0.75 seconds
Furious Slam
Furious Slam
Attack · Shapeshift, Bear, AoE, Melee, Slam
Requires: Level (1—90), (2—79) Str, (2—79) Int
60% more Stun buildup
+0.4 seconds to base attack time if not standing
Shockwave radius is 2 metres
Spends 10 Rage to perform enraged slam if possible
+0.4 seconds to base use time when Shapeshifting
60% more Stun buildup
+0.4 seconds to base attack time if not standing
Shockwave radius is 3 metres
Jagged Ground duration is 4 seconds
+0.4 seconds to base use time when Shapeshifting
Spear of Solaris
Spear of Solaris
Attack · AoE, Projectile, Sustained, Fire, Conditional
Requires: Level (1—90), (4—157) Dex
Converts 75% of Physical damage to Fire damage
Requires 20 Glory to use
+1.4 seconds to Total Attack Time
Can't be Evaded
Impact radius is 2 metres
Ground spear pulses every 0.2 seconds, up to 20 times
Converts 75% of Physical damage to Fire damage
Pulse radius is 2 metres
Converts 100% of Physical damage to Fire damage
Ignited Ground radius is 2 metres
Gains Radius over the Ground Spear's lifetime, up to 100% more at the end of the Spear's lifetime
Starborn Onslaught
Starborn Onslaught
Attack · AoE, Melee, Slam, Physical, Cold, Duration
Requires: Level (1—90)
Converts 70% of Physical damage to Cold damage
Creates 3 fissures
Requires 20 Glory to use
+1.2 seconds to Total Attack Time
Impact radius is 2.5 metres
+8 seconds to Fissure duration
Calls down 20 Stars
Limit 8 Fissures
Fissures branch 2 times
Converts 100% of Physical damage to Cold damage
Impact radius is 2 metres
Sunder
Sunder
Attack · AoE, Melee, Slam, Duration, Payoff
Requires: Level (1—90), (4—157) Str
+0.2 metres to wave length for each wave in the Sequence
While Dual Wielding, both weapons hit with 30% less damage
Wave length is 0.9 metres
Wave causes Shockwaves from up to 7 Enemies in each Area
Inflicts Sundered Armour on hitting Fully Armour Broken targets, causing 20% additional increased Physical damage taken
Sundered Armour has 6 second duration, or until Fully Broken Armour is removed
While Dual Wielding, both weapons hit with 30% less damage
Shockwave radius is 1.2 metres
Walking Calamity
Walking Calamity
Attack · Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, Conditional
Requires: Level (1—90), (2—79) Str, (2—79) Int
Requires 50 Glory to use
+0.3 seconds to base attack time if not standing
Trigger a Meteor every 0.15 seconds
A large Meteor falls every 15 Meteors
Meteors fall in 8 metre radius
Meteors Trigger 50% more frequently for each additional enemy in radius, up to 200%
Large meteors can target a single enemy only once every 2 seconds
Buff duration is 10 seconds
Buff grants 5 Rage regenerated per second
Buff grants 30% of damage Gained as Fire damage