Rage II
Support
Attack, Melee
Tier: 4
Level: (1—20)
Requires: Level (1—90), (4—157) Str
Supported Skills grant 5 Rage on Melee Hit
Recommended For 21

Skills that recommend this support gem.

Armour Breaker
Armour Breaker
Attack · AoE, Melee, Strike, Physical
Requires: Level (1—90), (4—157) Str
Hits Break (3—4918) Armour
+0.2 metres to Melee Strike Range
Knocks Back Enemies
40% more attack speed while Dual Wielding
Forge Hammer
Forge Hammer
Attack · AoE, Melee, Slam, Fire, Duration
Requires: Level (1—90), (4—157) Str
Converts 30% of Physical damage to Fire damage
Creates 5 fissures
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 1.8 metres
Hammer duration is 12 seconds
Cooldown does not recover while the hammer is lodged
Converts 100% of Physical damage to Fire damage
Creates 5 fissures
While Dual Wielding, both weapons hit with 30% less damage
Cooldown does not recover during Buff effect
Fissure duration is 8 seconds
Limit 10 Fissures
70% more Attack Speed
Converts 30% of Physical damage to Fire damage
Creates 5 fissures
While Dual Wielding, both weapons hit with 30% less damage
Cooldown does not recover during Buff effect
Fortifying Cry
Fortifying Cry
Warcry · Attack, AoE, Melee, Trigger, Physical, Duration, Nova
Requires: Level (1—90), (4—157) Str
Warcry radius is 4 metres
Guard duration is 4 seconds
Can Trigger Shield Wave once per 5 enemy Power in range, counting up to 50 Power
Grants (2—92) Guard for every 5 enemy Power in range, counting up to 20 Power
Fury of the Mountain
Fury of the Mountain
Attack · Shapeshift, Bear, AoE, Melee, Slam, Sustained, Duration, Channelling
Requires: Level (1—90), (2—79) Str, (2—79) Int
Converts 80% of Physical damage to Fire damage
Modifers to Attack speed also affect this skill's cost
Gain 3 Rage on Hit
Fissure duration is 12 seconds
Limit 12 Fissures
Hand of Chayula
Hand of Chayula
Spirit · Attack, AoE, Melee, Strike, Chaos, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Converts 73% of Physical damage to Chaos damage
+0.35 seconds to Total Attack Time
Can't be Evaded
Killing Palm
Killing Palm
Attack · AoE, Melee, Strike, Physical
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Power Charge Rare monsters grant 2 Power Charges Unique monsters grant 3 Power Charges
Dashes and Strikes additional valid targets
Mace Strike
Mace Strike
Attack · AoE, Melee, Strike
Requires: Level (1—90)
Maul
Maul
Attack · Shapeshift, Bear, AoE, Melee, Strike
Requires: Level (1—90)
Gain 5 Rage on Hit
+0.3 seconds to base use time when Shapeshifting
Molten Crash
Molten Crash
Attack · Shapeshift, Bear, AoE, Melee, Slam, Travel
Requires: Level (1—90)
+0.55 seconds to Total Attack Time, plus up to +0.3 seconds based on distance travelled
Impact radius is 2 metres
Consumes 10 Rage on Landing to create 1 additional Fissure
Converts 100% of Physical damage to Fire damage
Fissure duration is 8 seconds
Limit 8 Fissures
Fissures branch 2 times
Punch
Punch
Attack · AoE, Melee, Strike
Requires: Level (1—90)
Rend
Rend
Attack · Shapeshift, Wyvern, AoE, Melee, Strike, Duration
Requires: Level (1—90)
Buff duration is 10 seconds
Buff grants 50% of damage Gained as Lightning
20% less Attack Speed
150% more Area of Effect
Resonating Shield
Resonating Shield
Attack · AoE, Melee, Sustained, Physical, Channelling
Requires: Level (1—90), (4—157) Str
Hits Break (2—1537) Armour
(4—103) to (6—155) Base Off Hand Physical Damage
5 to 7 Added Physical Damage per 15 Armour on Shield
Modifers to Attack speed also affect this skill's cost
Cannot be Empowered by Warcries
Shockwave radius is 2.3 metres
+9 more
Shield Wall
Shield Wall
Attack · AoE, Melee, Physical, Duration
Requires: Level (1—90), (4—157) Str
(4—103) to (6—155) Base Off Hand Physical Damage
5 to 7 Added Physical Damage per 15 Armour on Shield
Explosion length is 4 metres
Limit 2 active Shield Walls
Wall duration is 6 seconds
Wall Segments have (36—12714) maximum Life
80% less damage if destroyed within 0.5 seconds by something other than you
100% more Damage if destroyed by your Skills
Shred
Shred
Attack · Shapeshift, Werewolf, AoE, Melee, Strike, Projectile, Trigger, Cold, Payoff
Requires: Level (1—90)
Triggers Ice Fragments on Hit against Frozen enemies, no more than once per use
35% more Attack Speed
Triggers Ice Fragments on Hit against Frozen enemies, no more than once per use
55% less Attack Speed
+0.6 metres to Melee Strike Range
Triggers Ice Fragments on Hit against Frozen enemies, no more than once per use
Siphoning Strike
Siphoning Strike
Attack · AoE, Melee, Strike, Lightning, Payoff
Requires: Level (1—90), (2—79) Dex, (2—79) Int
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Spear Stab
Spear Stab
Attack · AoE, Melee, Strike
Requires: Level (1—90)
+0.4 metres to Melee Strike Range
Spearfield
Spearfield
Attack · AoE, Melee, Sustained, Duration, Hazard
Requires: Level (1—90), (4—157) Dex
Creates 1 Spear per 0.2 metres of Radius
80% less damage if destroyed within 0.5 seconds by something other than you
Spears emerge within a (4—6.9) metre length cone
Spear duration is 10 seconds
Maximum 70 active spears
Maim on Hit
80% less damage if destroyed within 0.5 seconds by something other than you
Explosion radius is 0.6 metres
Maims from this Skill Slow an additional 10%
Temper Weapon
Temper Weapon
Buff · Attack, AoE, Melee, Trigger, Fire, Channelling
Requires: Level (1—90)
Maximum of 12 Empowered Attacks
Supported Skills Cost nothing
While Channelling each strike of the anvil Empowers your next 3 Melee Attacks Empowered Attacks Trigger Combust on Hit
Volcanic Fissure
Volcanic Fissure
Attack · AoE, Melee, Slam, Sustained, Fire, Duration
Requires: Level (1—90), (4—157) Str
Converts 80% of Physical damage to Fire damage
While Dual Wielding, both weapons hit with 30% less attack speed
Fissure duration is 12 seconds
Limit 8 Fissures
Fissures branch 2 times
Whirling Assault
Whirling Assault
Attack · AoE, Melee, Strike
Requires: Level (1—90), (2—79) Dex, (2—79) Int
+1 second to Total Attack Time
+1.4 metres to Melee Strike Range
(1—20)% more Area of Effect
Wind Dancer
Wind Dancer
Buff · Attack, Persistent, AoE, Melee, Trigger, Staged
Requires: Level (1—90), (4—157) Dex
3 maximum stages
Gain a stage every (1.5—1.12) seconds
10% more Evasion Rating per stage On being Hit by an Enemy, consume all stages to trigger Gale Force