Hourglass
Support
Tier: 1
Level: (1—20)
Requires: Level (1—90), (4—157) Int
Supported Skills deal 30% more Damage
Supported Skills have a Cooldown of 10 seconds
Recommended For 11

Skills that recommend this support gem.

Comet
Comet
Spell · AoE, Cold, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (23—787) to (35—1181) Cold Damage
+1 second to Total Cast Time
Impact radius is 2.8 metres
Deals (23—787) to (35—1181) Fire Damage
Deals (23—787) to (35—1181) Cold Damage
+1 second to Total Cast Time
Impact radius is 3.4 metres
Elemental Sundering
Elemental Sundering
Attack · AoE, Melee, Lightning, Cold, Fire, Nova, Payoff
Requires: Level (1—90), (4—157) Dex
Pulse radius is 5 metres
Consumes up to 20 Ailments
Converts 100% of Physical damage to Cold damage
Cannot inflict Freeze, Shock or Ignite
Explosion radius is 1.6 metres
50% more damage with Hits for pulses originating from a Unique enemy
Converts 100% of Physical damage to Fire damage
Cannot inflict Freeze, Shock or Ignite
Explosion radius is 1.6 metres
Converts 100% of Physical damage to Lightning damage
Cannot inflict Freeze, Shock or Ignite
Explosion radius is 1.6 metres
Firestorm
Firestorm
Spell · AoE, Sustained, Fire, Duration, Repeatable, Storm
Requires: Level (1—90), (4—157) Int
Deals (3—111) to (5—167) Fire Damage
Impact radius is 1 metre
Storm radius is 3 metres
Storm duration is 6 seconds
One impact every 0.20 seconds
Fire Infusion grants 100% increased bolt frequency
Fire Infusion grants 100% increased Damage
Fire Infusion grants +1.5 metres to storm radius
Limit 1 Firestorm
Can Hit each enemy only once every 0.15 seconds
Deals (3—95) to (4—143) Cold Damage
Impact radius is 1.5 metres
One impact every 0.20 seconds
Can Hit each enemy only once every 0.15 seconds
Deals (1—16) to (9—302) Lightning Damage
Impact radius is 0.7 metres
One impact every 0.20 seconds
Can Hit each enemy only once every 0.15 seconds
Frostflame Nova
Frostflame Nova
Spell · AoE, Cold, Fire, Nova, Repeatable
Requires: Level (1—90)
Wave radius is 3.5 metres
Deals (2—81) to (3—122) Cold Damage
10% more Freeze Buildup for each 1% of enemy's Ailment Threshold dealt by the affected Ignite per second
Hits enemies every 0.5 seconds until affected Ignite expires
Ice Nova
Ice Nova
Spell · AoE, Cold, Duration, Nova, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (6—131) to (8—196) Cold Damage
(100—157)% more Magnitude of Chill inflicted
(100—157)% more Freeze Buildup
Knocks Back Enemies
Nova radius is 3.2 metres
Deals 6 to 8 Cold Damage
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Knocks Back Enemies
Deals (15—448) to (22—672) Cold Damage
(100—157)% more Magnitude of Chill inflicted
(100—157)% more Freeze Buildup
Knocks Back Enemies
Explosion and Chilled Ground radius are 4.8 metres
Chilled Ground duration is 8 seconds
Lightning Warp
Lightning Warp
Spell · AoE, Lightning, Duration, Remnant, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (2—54) to (30—1032) Lightning Damage
Explosion and Shocked Ground radius are 3 metres
Shocked Ground duration is 8 seconds
Debuff duration is 4 seconds
Snipe
Snipe
Attack · AoE, Projectile, Cold, Channelling, Payoff, Repeatable
Requires: Level (1—90), (4—157) Dex
Modifers to Attack speed also affect this skill's cost
Explosion radius is 2.5 metres
(31—50)% more damage with Hits for explosions originating from a Unique enemy
Converts 100% of Physical damage to Cold damage
Explosion radius is 3 metres
Spiral Volley
Spiral Volley
Attack · Projectile, Sustained
Requires: Level (1—90), (4—157) Dex
+0.4 seconds to Total Attack Time
Fires 25 Arrows
Chains once per Frenzy Charge Consumed
30% more Damage per Frenzy Charge Consumed
100% more Damage if a Frenzy Charge was Consumed
Starborn Onslaught
Starborn Onslaught
Attack · AoE, Melee, Slam, Physical, Cold, Duration
Requires: Level (1—90)
Converts 70% of Physical damage to Cold damage
Creates 3 fissures
Requires 20 Glory to use
+1.2 seconds to Total Attack Time
Impact radius is 2.5 metres
+8 seconds to Fissure duration
Calls down 20 Stars
Limit 8 Fissures
Fissures branch 2 times
Converts 100% of Physical damage to Cold damage
Impact radius is 2 metres
Walking Calamity
Walking Calamity
Attack · Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, Conditional
Requires: Level (1—90), (2—79) Str, (2—79) Int
Requires 50 Glory to use
+0.3 seconds to base attack time if not standing
Trigger a Meteor every 0.15 seconds
A large Meteor falls every 15 Meteors
Meteors fall in 8 metre radius
Meteors Trigger 50% more frequently for each additional enemy in radius, up to 200%
Large meteors can target a single enemy only once every 2 seconds
Buff duration is 10 seconds
Buff grants 5 Rage regenerated per second
Buff grants 30% of damage Gained as Fire damage
Wind Serpent's Fury
Wind Serpent's Fury
Attack · AoE, Melee, Sustained, Conditional, Wind
Requires: Level (1—90), (4—157) Dex
200% more Knockback Distance against Unique Enemies
Knocks Back Enemies
Thrust length is 10 metres
Thrust width is 1.7 metres
Requires 1 Frenzy Charge to use
200% more Knockback Distance against Unique Enemies
Knocks Back Enemies
Serpent length is 10 metres
Serpent width is 1.7 metres