Fluke
Support
Trigger
Tier: 3
Level: (1—20)
Requires: Level (1—90), (4—157) Int
Skills Triggered by Supported Skills deal between 40% less and 60% more Damage
Skills Triggered by Supported Skills recover between 0% and 20% of cost on use
Recommended For 15

Skills that recommend this support gem.

Barrier Invocation
Barrier Invocation
Spirit · Buff, Persistent, Trigger, Invocation, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
When Hit by an Enemy, gain 1 Energy for each 10 Energy Shield lost to damage taken
57% increased Energy gained
Maximum Energy is 500
Cast on Block
Cast on Block
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90)
Gains 25 Energy when you Block
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Charm Use
Cast on Charm Use
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90)
When a Charm is used gains 2 Energy per Charge used
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Critical
Cast on Critical
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (4—157) Int
Gains 1 Energy per Power of enemies you Critically Hit with Skills, modified by the percentage of the enemy's Ailment Threshold the Critical Hit will deal
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Death
Cast on Death
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Triggers all Socketed Spells when you Die
Maximum Energy is 100 Trigger all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Dodge
Cast on Dodge
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gain 2 Energy per metre travelled while dodge rolling
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Elemental Ailment
Cast on Elemental Ailment
Spirit · Buff, Persistent, Trigger, Lightning, Cold, Fire, Meta
Requires: Level (1—90), (4—157) Int
Gains 10 Energy per Power of enemies you Freeze with Hits from Skills
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
Gains 1 Energy per Power of enemies you Shock with Hits from Skills
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Melee Kill
Cast on Melee Kill
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (2—79) Str, (2—79) Int
Gains 300 Energy when you kill an enemy with a Melee Hit
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Melee Stun
Cast on Melee Stun
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (4—157) Str
Gains 1000 Energy per enemy Power when you Heavy Stun an enemy with a Melee Hit
Gains 200 Energy per enemy Power when you Stun an enemy with a Melee Hit
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Minion Death
Cast on Minion Death
Spirit · Buff, Minion, Persistent, Trigger, Meta
Requires: Level (1—90), (4—157) Int
Gains 50 base Energy when a Minion is killed, modified by the Minion's Power
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Curse on Block
Curse on Block
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gains 25 Energy when you Block
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Feral Invocation
Feral Invocation
Spirit · Buff, Persistent, Invocation, Meta
Requires: Level (1—90), (2—79) Str, (2—79) Int
57% increased Energy gained
Gains 1 Energy per 20 Mana spent
Maximum Energy is 500
+3 more