Ember Fusillade
Spell
AoE, Projectile, Trigger, Fire, Duration, Repeatable
Level: (1—20)
Requires: Level (1—90), (4—157) Int
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
Deals (7—195) to (10—293) Fire Damage
5% more Damage for each previous Ember fired in sequence
Explosion
Deals (7—195) to (10—293) Fire Damage
5% more Damage for each previous Ember fired in sequence
Beam
Deals (1—16) to (10—309) Lightning Damage
Chains 4 times
5% more Damage for each previous Ember fired in sequence
Skills can be managed in the Skills Panel.