Cold Exposure
Support
Cold, Duration
Tier: 4
Level: (1—20)
Requires: Level (1—90), (4—157) Int
Supported Skills inflict Exposure for 8 seconds on Critical Hit with Cold Damage
Recommended For 21

Skills that recommend this support gem.

Apocalypse
Apocalypse
Spell · Buff, AoE, Trigger, Lightning, Cold, Fire, Duration, Conditional, Storm
Requires: Level (1—90)
Requires 100 Glory to use
Duration of the Apocalypse is 12 seconds
Triggers one of three disasters every 0.75 seconds
Azmerian Swarms
Azmerian Swarms
Buff · Minion, Persistent, Physical, Lightning, Cold, Fire, Duration
Requires: Level (1—90)
Summon an Azmerian Swarm when you kill a target affected by an Elemental Ailment
10% chance to summon an Azmerian Swarm when you Hit a Rare or Unique target affected by an Elemental Ailment
Maximum 8 Azmerian Swarms
Swarms have 100% chance to inflict 1 Faerie Fire on Hit
Swarms Convert 100% of Physical Damage to a random Element
Swarm duration is 10 seconds
Swarms have 1% increased Attack Speed per 5 of your Dexterity
Swarms deal (12—30)% more Damage with Hits for each type of Elemental Ailment on target
Bitter Dead
Bitter Dead
Spell · AoE, Cold, Repeatable
Requires: Level (1—90)
Transformation radius is 3.5 metres
Transforms up to 7 Corpses
Core duration is 5 seconds
Deals (9—319) to (14—478) Cold damage
Explosion radius is 2 metres
Chills enemies as though dealing (26—888) to (39—1332) Cold damage
Chills enemies within 1.5 metre radius
Deals (6.5—221.4) Cold damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Rune radius is 1.5 metres
Rune duration is 10 seconds
Escape Shot
Escape Shot
Attack · AoE, Projectile, Trigger, Cold
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Cold damage
(300—585)% more Magnitude of Chill inflicted
Number of Projectiles cannot be modified
+0.7 seconds to Total Attack Time
(300—585)% more Freeze Buildup
Impact radius is 2.4 metres
Fragments Of The Past
Fragments Of The Past
Attack · AoE, Projectile, Trigger, Sustained, Cold, Duration
Requires: Level (1—90)
Eruption radius is 1.2 metres
Limit 1 Volcano
Volcano duration is 8 seconds
Initial eruption Triggers Ice Fragments with 2 additional Projectiles
Triggers Ice Fragments every 0.5 seconds
Freezing Shards
Freezing Shards
Projectile · Spell, Cold, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (2—64) to (3—96) Cold Damage
100% more Freeze Buildup
Fires 5 Projectiles
Frozen Locus
Frozen Locus
Melee · Attack, AoE, Cold, Duration
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Limit 1 Ice Crystal
Ice Crystal duration is 10 seconds
Ice Crystal has (27—9536) maximum Life
Converts 100% of Physical damage to Cold damage
50% more Freeze Buildup
Ice Crystal has (27—9536) maximum Life
Explosion radius is 3.4 metres
Grim Pillars
Grim Pillars
Spell · AoE, Cold, Duration, Nova
Requires: Level (1—90)
Deals (3—99) to (5—149) Cold Damage
80% less damage if destroyed within 0.5 seconds by something other than you
Creation radius is 4 metres
Creates 8 Grim Pillars
Eruption radius is 1.2 metres
Grim Pillar duration is 10 seconds
Grim Pillars have (27—9536) maximum Life
Limit 20 Grim Pillars
Deals (5—159) to (7—239) Cold Damage
50% more Freeze Buildup
80% less damage if destroyed within 0.5 seconds by something other than you
Explosion radius is 2 metres
Hailstorm Rounds
Hailstorm Rounds
Attack · AoE, Ammunition, Projectile, Sustained, Cold
Requires: Level (1—90), (2—79) Str, (2—79) Dex
150% more reload speed
Can store up to (32—50) Bolts
Ice Nova
Ice Nova
Spell · AoE, Cold, Duration, Nova, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (6—131) to (8—196) Cold Damage
(100—157)% more Magnitude of Chill inflicted
(100—157)% more Freeze Buildup
Knocks Back Enemies
Nova radius is 3.2 metres
Deals 6 to 8 Cold Damage
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Knocks Back Enemies
Deals (15—448) to (22—672) Cold Damage
(100—157)% more Magnitude of Chill inflicted
(100—157)% more Freeze Buildup
Knocks Back Enemies
Explosion and Chilled Ground radius are 4.8 metres
Chilled Ground duration is 8 seconds
Ice Shards
Ice Shards
Attack · AoE, Ammunition, Projectile, Sustained, Cold, Hazard
Requires: Level (1—90), (2—79) Str, (2—79) Dex
+16 Bolts loaded per clip
Ice Strike
Ice Strike
Attack · AoE, Melee, Strike, Cold
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Converts 80% of Physical damage to Cold damage
50% less Attack Speed
Converts 80% of Physical damage to Cold damage
+0.7 metres to Melee Strike Range
+9 more
Ice-Tipped Arrows
Ice-Tipped Arrows
Spell · Attack, Buff, AoE, Projectile, Trigger, Cold, Duration
Requires: Level (1—90), (4—157) Dex
Maximum Buff duration is 20 seconds
Empowers 4 Attacks
Icestorm
Icestorm
Spell · AoE, Sustained, Cold, Duration, Payoff, Repeatable, Storm
Requires: Level (1—90), (4—157) Int
Deals (3—93) to (5—139) Cold Damage
Impact radius is 0.9 metres
Storm radius is 2.6 metres
Storm duration is 6 seconds
One impact every 0.15 seconds
Improves 1 Bolt per Chill Consumed
Improves 1 Bolt per Power of enemies from which Freeze is Consumed
Limit 3 Icestorms
Can Hit each enemy only once every 0.15 seconds
Deals (19—564) to (28—847) Cold Damage
Impact radius is 1.8 metres
Limit 3 Icestorms
Can Hit each enemy only once every 0.15 seconds
Lunar Assault
Lunar Assault
Attack · Shapeshift, Werewolf, AoE, Melee, Strike, Cold
Requires: Level (1—90), (2—79) Str, (2—79) Int
Converts 80% of Physical damage to Cold damage
(240—506)% more Magnitude of Chill inflicted
(240—506)% more Freeze Buildup
Permafrost Bolts
Permafrost Bolts
Attack · AoE, Ammunition, Projectile, Cold, Merging
Requires: Level (1—90), (2—79) Str, (2—79) Dex
+1 Bolt loaded per clip
Requiem
Requiem
Attack · AoE, Ammunition, Projectile, Cold, Conditional
Requires: Level (1—90)
Requiem lasts for 12 seconds
Requires 100 anguish to use
Accumulates 3.33 anguish per second
Skyfall
Skyfall
Spell · Minion, AoE, Physical, Cold, Conditional, Repeatable
Requires: Level (1—90)
Deals (16—553) to (24—829) Physical Damage
Deals (16—553) to (24—829) Cold Damage
Requires (50—270) Glory to use
+1 second to Total Cast Time
Generates 100% of Runic Ward spent as Glory for this Skill
Creates 3 Temporary Minions
Limit 12 Temporary Minions
Impact radius is 3 metres
Deals (16—553) to (24—829) Physical Damage
Deals (16—553) to (24—829) Cold Damage
Requires (50—270) Glory to use
+1 second to Total Cast Time
Generates 100% of Runic Ward spent as Glory for this Skill
Creates 6 Temporary Minions
Limit 12 Temporary Minions
Impact radius is 3 metres
Soaring Midnight
Soaring Midnight
Attack · AoE, Melee, Slam, Projectile, Physical, Cold, Travel
Requires: Level (1—90)
(2—64) to (5—149) Base Off Hand Physical Damage
Converts 50% of Physical damage to Cold damage
Modifiers to number of Projectiles instead apply to number of targets Pierced
(6—7) to (10—11) Added Physical Damage per 15 Armour on Shield
Pierces 3 targets
Projectiles Return to you
Returning Projectiles Pierce all Targets
Projectiles cannot Fork
Projectiles cannot Split
The Stars Answer
The Stars Answer
Spell · Buff, AoE, Trigger, Physical, Cold, Duration
Requires: Level (1—90)
Cannot be cast if you have less than 10000 Mana Cannot be cast if already active
Targeting radius is 8 metres
Triggers Starfall every 0.3 seconds, targeting enemies if able
50% increased Starfall Trigger frequency per enemy in radius after the first, up to a maximum of 200%
Starfall creates a large star every 15 times Triggered
Starfall cannot cannot target the same enemy with large stars more than once every 2 seconds
Wardbound Minions
Wardbound Minions
Spell · Minion, Duration, Repeatable
Requires: Level (1—90)
Limit (15—24) Summoned Wardbound Minions
Minion duration is 15 seconds
Minions disperse after casting 6 Spells
Summon one Wardbound Minion on Skill use and an additional Minion for each additional (11—59) Runic Ward spent