Clarity I
Support
Buff, Persistent
Tier: 1
Level: (1—20)
Reservation: 10 Spirit
Requires: Level (1—90), (4—157) Int
30% Increased Mana Regeneration Rate while a Supported Skill is active
Recommended For 43

Skills that recommend this support gem.

Alchemist's Boon
Alchemist's Boon
Buff · Persistent, Aura
Requires: Level (1—90), (4—157) Dex
(15—34)% of recovery from your Flasks is also granted to Allies in your Presence
Grants you (0.17—0.23) Flask charges per second
Align Fate
Align Fate
Buff · Persistent
Requires: Level (1—90)
(12—9.15) second delay between Visages
Modifiers to Cooldown Recovery Rate also apply to Visage appearance frequency
25% more Visage frequency per Spell Visages could cast
Casting the matching Spell before the next Visage appears Empowers that Spell Empowered Spells deal 30% more damage
Archmage
Archmage
Buff · Persistent, Lightning
Requires: Level (1—90), (4—157) Int
Non-Channelling Spells Gain 4% of Damage as extra Lightning damage for each 100 maximum Mana you have
Non-Channelling Spells cost an additional (8—6.1)% of your maximum Mana
Arctic Armour
Arctic Armour
Spell · Buff, Persistent, Sustained, Cold, Staged
Requires: Level (1—90), (4—157) Int
Deals (3—101) to (5—152) Cold Damage per Stage
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Gains a Stage every (1.25—0.72) seconds, up to a maximum of (2—5) Stages
Barkskin
Barkskin
Buff · Persistent, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
When Hit by an enemy, gain Armour equal to (43—62)% of Energy Shield lost
Buff duration is 6 seconds
Barrier Invocation
Barrier Invocation
Spirit · Buff, Persistent, Trigger, Invocation, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
When Hit by an Enemy, gain 1 Energy for each 10 Energy Shield lost to damage taken
57% increased Energy gained
Maximum Energy is 500
Blasphemy
Blasphemy
Spirit · Buff, Persistent, AoE, Aura, Meta
Requires: Level (1—90), (4—157) Int
Socketed Curse Skills apply in an Aura around you
Reserves 60 Spirit per socketed Curse
Blink
Blink
Buff · Spell, Persistent, Travel
Requires: Level (1—90), (4—157) Int
Must be active in both Weapon Sets
Briarpatch
Briarpatch
Buff · Spell, Persistent, AoE, Sustained, Physical, Duration, Plant
Requires: Level (1—90), (2—79) Str, (2—79) Int
Stores 1% of Physical Attack damage dealt, up to (9—256)
Thorny Ground radius is 3 metres
Limit 1 patch of Thorny Ground
Thorny Ground duration is 6 seconds
Cannot create more than one patch of Thorny Ground every 8 seconds
Overgrown Thorny Ground deals damage 50% more frequently and expires 50% slower
Modifiers to Thorns damage apply to this Skill's Spell damage
Cast on Charm Use
Cast on Charm Use
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90)
When a Charm is used gains 2 Energy per Charge used
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Critical
Cast on Critical
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (4—157) Int
Gains 1 Energy per Power of enemies you Critically Hit with Skills, modified by the percentage of the enemy's Ailment Threshold the Critical Hit will deal
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Dodge
Cast on Dodge
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gain 2 Energy per metre travelled while dodge rolling
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
+31 more
Cast on Elemental Ailment
Cast on Elemental Ailment
Spirit · Buff, Persistent, Trigger, Lightning, Cold, Fire, Meta
Requires: Level (1—90), (4—157) Int
Gains 10 Energy per Power of enemies you Freeze with Hits from Skills
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
Gains 1 Energy per Power of enemies you Shock with Hits from Skills
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Minion Death
Cast on Minion Death
Spirit · Buff, Minion, Persistent, Trigger, Meta
Requires: Level (1—90), (4—157) Int
Gains 50 base Energy when a Minion is killed, modified by the Minion's Power
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Charge Regulation
Charge Regulation
Buff · Persistent
Requires: Level (1—90), (2—79) Dex, (2—79) Int
(20—26)% more Critical Hit Chance while you have a Power Charge
(15—20)% more Armour, Evasion and Energy Shield while you have an Endurance Charge
(20—25)% increased Skill Speed while you have a Frenzy Charge
Consumes one of each Charge every 10 seconds
Convalescence
Convalescence
Buff · Spell, Persistent, Duration
Requires: Level (1—90), (4—157) Int
Must be active in both Weapon Sets
Curse on Block
Curse on Block
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gains 25 Energy when you Block
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Discipline
Discipline
Buff · Persistent, Aura
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(18—328) to Total Maximum Energy Shield
Elemental Conflux
Elemental Conflux
Buff · Persistent, Lightning, Cold, Fire, Duration
Requires: Level (1—90), (4—157) Int
8 second duration between Element randomisations
Buff grants (40—59)% more damage with the affected Element
Elemental Invocation
Elemental Invocation
Spirit · Buff, Persistent, Trigger, Lightning, Cold, Fire, Invocation, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gains 10 Energy per Power of enemies you Freeze with Hits from Skills
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
Gains 1 Energy per Power of enemies you Shock with Hits from Skills
68% increased Energy gained
Maximum Energy is 500
Eternal Rage
Eternal Rage
Buff · Persistent
Requires: Level (1—90), (4—157) Str
Regenerate (0.25—5) Rage per second
Must be active in both Weapon Sets
Feral Invocation
Feral Invocation
Spirit · Buff, Persistent, Invocation, Meta
Requires: Level (1—90), (2—79) Str, (2—79) Int
57% increased Energy gained
Gains 1 Energy per 20 Mana spent
Maximum Energy is 500
Fulmination
Fulmination
Buff · Persistent, Aura, Lightning
Requires: Level (1—90), (4—157) Int
Cannot inflict Shock
Hits up to 8 enemies
Additional Hits deal (90—71)% less damage Additional Hits convert 100% of Physical and Elemental damage to Lightning
Ghost Dance
Ghost Dance
Buff · Persistent
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gain a Ghost Shroud every (12—10.1) seconds
Modifiers to Cooldown Recovery Rate also apply to Ghost Shroud gain frequency
Maximum 3 Ghost Shrouds
When Hit, lose a Ghost Shroud Regenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently
Grim Feast
Grim Feast
Buff · Spell, Minion, Persistent, Remnant
Requires: Level (1—90), (4—157) Int
Remnants last for 8 seconds
Remnants store 35% of Minion maximum Life
You can store up to (47—66124) collected Minion Life
Impurity
Impurity
Buff · Persistent, Aura, Chaos
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(10—29)% to Chaos Resistance
Into the Breach
Into the Breach
Buff · Persistent, Remnant
Requires: Level (1—90)
A Flame of Chayula manifests within 8.5m of you every (1.4—1.21) seconds
Flames of Chayula fade after 25 seconds if not picked up
Flame of Chayula within 5m of you are revealed
Flames of Chayula have 50% increased effect
Life Remnants
Life Remnants
Buff · Persistent, Remnant
Requires: Level (1—90)
Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy
Spawn a Remnant on Hitting a target, no more than once every 3 seconds
Each Remnant grants (11—410) Life
Mana Remnants
Mana Remnants
Buff · Persistent, Remnant
Requires: Level (1—90), (4—157) Int
Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy affected by an Elemental Ailment
Spawn a Remnant on Critically Hitting a target affected by an Elemental Ailment, no more than once every 2 seconds
Each Remnant grants (28—281) Mana
Mirror of Refraction
Mirror of Refraction
Buff · Persistent, Duration
Requires: Level (1—90), (4—157) Int
A Mirror appears in your Presence every (3.9—2) seconds
Limit 4 Mirrors of Refraction
Projectiles which shatter Mirrors are copied 7 times
Mirrors persist for 8 second duration
Modifiers to Cooldown Recovery Rate also apply to Mirror appearance frequency
Purity of Fire
Purity of Fire
Buff · Persistent, Aura, Fire
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(22—41)% to Fire Resistance
Purity of Ice
Purity of Ice
Buff · Persistent, Aura, Cold
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(22—41)% to Cold Resistance
Purity of Lightning
Purity of Lightning
Buff · Persistent, Aura, Lightning
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(22—41)% to Lightning Resistance
Reaper's Invocation
Reaper's Invocation
Spirit · Buff, Persistent, Trigger, Invocation, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
57% increased Energy gained
Maximum Energy is 500
Gains 30 Energy per Power of enemies you kill with Melee Attacks
Remnants of Kalguur
Remnants of Kalguur
Buff · Persistent, Remnant
Requires: Level (1—90)
Remnants last for 8 seconds
50% chance to spawn a Remnant on Stunning an Enemy, no more than once every 3 seconds
25% chance to spawn a Remnant on killing an enemy
Each Remnant grants (5—205) Runic Ward
Sacrifice
Sacrifice
Buff · Minion, Persistent
Requires: Level (1—90), (4—157) Int
Skills can use your undead Reviving Minions in place of Corpses Minions Revive (59—40)% more slowly
Must be active in both Weapon Sets
Siphon Elements
Siphon Elements
Buff · Persistent, Lightning, Cold, Fire, Remnant
Requires: Level (1—90), (4—157) Int
Remnants created by Supported Skills can be collected from 38% further away
5% chance per Power to spawn a Cold Remnant on Freezing a target
5% chance to spawn a Fire Remnant on Igniting a non-Ignited target
5% chance to spawn a Lightning Remnant on Shocking a non-Shocked target
Spellslinger
Spellslinger
Spirit · Buff, Persistent, Trigger, Invocation, Meta
Requires: Level (1—90), (4—157) Int
57% increased Energy gained
Maximum Energy is 500
Gains 2 Energy per 0.1 seconds of base cast time of Spells you cast
Temporal Rift
Temporal Rift
Spell · Buff, Persistent
Requires: Level (1—90)
Removes damage delayed by Phased Form
Maximum 16 afterimages
Creates an afterimage every 0.25 seconds
This Spell's Cast Speed cannot be modified
Thundergod's Wrath
Thundergod's Wrath
Spirit · Buff, Persistent, Trigger, Lightning, Meta
Requires: Level (1—90)
Gains 3 Energy per Power of enemies you Hit with Melee Attacks, modified by the percentage of the enemy's Ailment Threshold the Hit will deal
57% increased Energy gained
Can only socket Lightning Spells Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Time of Need
Time of Need
Buff · Persistent
Requires: Level (1—90), (3—118) Str, (1—39) Int
(10—8.1) seconds between Blessings
Modifiers to Cooldown Recovery Rate also apply to Blessing frequency
Blessing recovers (17—628) Life and removes Curses and Elemental Ailments
Wildwood's Gifts
Wildwood's Gifts
Buff · Persistent, Remnant
Requires: Level (1—90)
Ancient Blooms fade after 25 seconds if not picked up
Ancient Blooms within 5m of you are revealed
An Ancient Bloom manifests within 8.5m of you every (1.4—1.21) seconds
Ancient Blooms have (5—100)% increased effect
Withering Presence
Withering Presence
Buff · Persistent, Aura, Chaos, Duration
Requires: Level (1—90), (4—157) Int
Withered duration is 6 seconds
Withers enemies in your Presence every (1.8—1.42) seconds