Alignment II
Support
Attack, Projectile
Tier: 4
Level: (1—20)
Requires: Level (1—90), (4—157) Dex
Supported Skills indicate one of four directions Indicated direction changes when an Attack with Supported Skill matches indicated direction
Supported Skills deal 40% more Projectile Damage when Attacking in indicated direction
Recommended For 10

Skills that recommend this support gem.

Freezing Salvo
Freezing Salvo
Projectile · Attack, AoE, Cold, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Cold damage
Modifiers to number of Projectiles instead apply to the number of times this skill Repeats
(30—68)% more Magnitude of Chill inflicted
(30—68)% more Freeze Buildup
Maximum 10 Seals
Gains a Seal every 0.75 seconds
Impact radius is 1.2 metres
Lightning Rod
Lightning Rod
Attack · AoE, Projectile, Sustained, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 100% of Physical damage to Lightning damage
Burst radius is 2 metres
Maximum Arrow duration is 20 seconds
Arrow disappears after being Chained to 8 times
Maximum 10 active Arrows
Phantasmal Arrow
Phantasmal Arrow
Attack · AoE, Projectile, Fire, Duration, Repeatable
Requires: Level (1—90)
Converts 20% of Physical damage to Fire damage
Arrow duration is 1.5 seconds
Converts 100% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
Ignites inflicted by this Skill Spread to other enemies that stay within 1.8 metres for 1 second
Explosion radius is (1.5—2.4) metres
Arrow duration is 1.5 seconds
Poisonburst Arrow
Poisonburst Arrow
Attack · AoE, Projectile, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Poison inflicted by this Skill is affected by Modifiers to Skill Effect Duration
Does not Hit, but Poisons enemies as though Hitting them
Burst radius is (1.5—2.4) metres
Poison duration is 3 seconds
Rain of Arrows
Rain of Arrows
Attack · AoE, Projectile, Sustained
Requires: Level (1—90), (4—157) Dex
Fires (30—39) Arrows
Rain radius is 3.6 metres
Arrow impact radius is 0.7 metres
Maximum 1 arrow rain
One arrow lands every 0.08 seconds
Fires 150% more Arrows if a Frenzy Charge was consumed
Modifiers to Projectile speed apply to arrow landing frequency
Can Hit each enemy only once every 0.12 seconds
Shockchain Arrow
Shockchain Arrow
Attack · AoE, Projectile, Lightning, Chaining, Payoff, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Lightning damage
Projectile Chains 3 additional times on first hitting a Shocked or Electrocuted enemy, releasing a Shockwave on each Hit
Arrow duration is 20 seconds
Arrow disappears after being Chained to 8 times
Maximum 10 active Arrows
Cannot Shock
Converts 100% of Physical damage to Lightning damage
Shockwave radius is 2.5 metres
Cannot Shock
Spiral Volley
Spiral Volley
Attack · Projectile, Sustained
Requires: Level (1—90), (4—157) Dex
+0.4 seconds to Total Attack Time
Fires 25 Arrows
Chains once per Frenzy Charge Consumed
30% more Damage per Frenzy Charge Consumed
100% more Damage if a Frenzy Charge was Consumed
Stormcaller Arrow
Stormcaller Arrow
Attack · AoE, Projectile, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Lightning damage
Arrow duration is 1.5 seconds
Converts 100% of Physical damage to Lightning damage
Shocks Enemies as though dealing 50% more Damage
500% more chance to Shock
Impact radius is (1.5—2.4) metres
If any target Hit by Bolt is Shocked, also Shocks all Enemies within a (1.5—3) metre radius
Arrow duration is 1.5 seconds
Toxic Growth
Toxic Growth
Attack · AoE, Projectile, Chaos, Repeatable, Plant
Requires: Level (1—90), (4—157) Dex
Detonation Time is 15 seconds
Fires 5 Pustules
Limit 5 pustules
Stored Poison adds up to 1.5 metres to base explosion radius
Stored Poison grants up to 300% more explosion Damage
Always Poisons on Hit
Explosion radius is 0.8 metres
Pustules store expected damage of Poisons inflicted on them
Stored Poison adds up to 1.5 metres to base explosion radius
Stored Poison grants up to 300% more explosion Damage
Overgrown Pustules grow as though dealt (0.4—194.2) Poison damage per second
Vine Arrow
Vine Arrow
Attack · AoE, Projectile, Chaos, Duration, Repeatable, Plant
Requires: Level (1—90), (4—157) Dex
Limit 3 Plants
Impact radius is 0.8 metres
Deals (5.6—271.3) Chaos damage per second
Vines attach to enemies within a 2.4 metre radius
Vines Slow enemy movement speed by 40%
Plant duration is 8 seconds
Poisoning the plant causes it to deal additional Chaos Damage per second equal to 50% of Poison Damage per second
50% more area of effect when Overgrown
50% more damage when Overgrown