One Hand Maces

Default Attack 1

Equipping any weapon of this class grants this skill by default.

All Base Items 27
Wooden Club
Wooden Club
Physical Damage: 6 to 10
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 1
Smithing Hammer
Smithing Hammer
Physical Damage: 11 to 18
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 4, 11 Str
50% of Physical Damage Converted to Fire Damage
Slim Mace
Slim Mace
Physical Damage: 11 to 17
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.3
Requires: Level 10, 21 Str
Spiked Club
Spiked Club
Physical Damage: 15 to 24
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 16, 31 Str
Warpick
Warpick
Physical Damage: 18 to 24
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 22, 41 Str
+(5-10)% to Critical Damage Bonus
Plated Mace
Plated Mace
Physical Damage: 18 to 38
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 26, 48 Str
Brigand Mace
Brigand Mace
Physical Damage: 28 to 38
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 33, 60 Str
Construct Hammer
Construct Hammer
Physical Damage: 31 to 38
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 36, 65 Str
40% chance to Daze on Hit
Calescent Hammer
Calescent Hammer
Physical Damage: 44 to 74
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 45, 80 Str
50% of Physical Damage Converted to Fire Damage
Morning Star
Morning Star
Physical Damage: 33 to 49
Critical Hit Chance: 6.5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 45, 80 Str
Kalguuran Forgehammer
Kalguuran Forgehammer
Physical Damage: 33 to 55
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 47
Has 3 Sockets
Flared Mace
Flared Mace
Physical Damage: 33 to 50
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.3
Requires: Level 48, 86 Str
Jade Club
Jade Club
Physical Damage: 31 to 51
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 49, 87 Str
Always Hits
Battle Pick
Battle Pick
Physical Damage: 35 to 47
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 51, 91 Str
+(5-10)% to Critical Damage Bonus
Lumen Mace
Lumen Mace
Physical Damage: 36 to 60
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 52, 92 Str
Marching Mace
Marching Mace
Physical Damage: 33 to 69
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 54, 96 Str
Execratus Hammer
Execratus Hammer
Physical Damage: 40 to 60
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 55, 97 Str
Bandit Mace
Bandit Mace
Physical Damage: 45 to 61
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 59, 104 Str
Structured Hammer
Structured Hammer
Physical Damage: 49 to 60
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 62, 109 Str
40% chance to Daze on Hit
Torment Club
Torment Club
Physical Damage: 44 to 73
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 65, 114 Str
Flanged Mace
Flanged Mace
Physical Damage: 45 to 67
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.3
Requires: Level 67, 134 Str
Crown Mace
Crown Mace
Physical Damage: 43 to 89
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 72, 149 Str
Marauding Mace
Marauding Mace
Physical Damage: 51 to 84
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 77, 163 Str
Molten Hammer
Molten Hammer
Physical Damage: 71 to 118
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 77, 163 Str
50% of Physical Damage Converted to Fire Damage
Akoyan Club
Akoyan Club
Physical Damage: 46 to 76
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 78, 163 Str
Always Hits
Strife Pick
Strife Pick
Physical Damage: 49 to 66
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 78, 163 Str
+(5-10)% to Critical Damage Bonus
Fortified Hammer
Fortified Hammer
Physical Damage: 60 to 73
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 79, 163 Str
40% chance to Daze on Hit
Highest-Tier Bases 9

The endgame base of each implicit archetype — what matters once you're crafting.

Item Affixes

Modifiers that can roll on a One Hand Maces, grouped by how they're obtained. Click one to see its tiers.

Standard from basic currency (Transmute, Augment, Regal, Exalt…)

Prefix 8

Tier Modifier iLvl

Suffix 14

Tier Modifier iLvl
Desecrated Abyssal modifiers from the Well of Souls (Ulaman, Amanamu, Kurgal)

Prefix 8

Tier Modifier iLvl

Suffix 8

Tier Modifier iLvl
Corrupted implicit modifiers added by Vaal Orb corruption

Corrupted 13

Tier Modifier iLvl